Yellowstone Supervolcano less super but more active than thought – Yellowstone Gate


Yellowstone Supervolcano less super but more active than thought – Yellowstone Gate.

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Aurum Geyser is one of many thermal features in Yellowstone National Park powered by geologic forces active since the first Yellowstone supervolacno eruptions, dating back millions of years. (Janet White - click to enlarge)

By Ruffin Prevost

CODY, WYO. — A new technique for dating rocks produced in volcanic eruptions indicates that the Yellowstone supervolcano was more active than previously thought, but also bit less super.

Researchers have just published the findings of a study that suggests a Yellowstone supervolcano eruption believed to have happened 2 million years ago was in fact two separate eruptions separated by at least 6,000 years. The discovery could require geologists studying the Yellowstone supervolcano and other similar sites to recalibrate their geologic clocks a bit, while also offering a better idea of what the future holds for the still-active region around Yellowstone National Park.

In a study funded by the National Science Foundation and published in the June issue of Quaternary Geochronology, researchers at Washington State University and the Scottish Universities Environmental Research Centre used a high-precision argon isotope dating method to make the new calculations.

“The Yellowstone volcano’s previous behavior is the best guide of what it will do in the future,” said Ben Ellis, co-author of the study and a post-doctoral researcher at Washington State University’s School of the Environment. “This research suggests explosive volcanism from Yellowstone is more frequent than previously thought.”

Yellowstone supervolcano eruptions over millions of years have formed giant calderas, including the Island Park Caldera (shown in green) from the Huckleberry Ridge eruptions. (USGS - click to enlarge)

The Huckleberry Ridge explosion of more than 2 million years ago formed the Island Park Caldera, which lies under the western half of Yellowstone Park and extends into the adjacent Island Park area of Idaho. Geologists have typically accepted that the caldera and the related Huckleberry Ridge Tuff rock formations still visible in the park were formed by a single cataclysmic explosion that was among the largest in the earth’s history.

Until now, “nobody had taken the time to go out and test each part,” Ellis said Monday during a telephone interview with Yellowstone Gate.

So that’s exactly what Ellis decided to do, traveling about two years ago to the area around Flagg Ranch, just south of Yellowstone Park. The Huckleberry Ridge Tuff extends from Yellowstone south into the Grand Teton National Park area, and some of the best examples of the 2-million-year-old rocks are around Flagg Ranch, Ellis said.

The Huckleberry Ridge Tuff is visible at spots in Yellowstone’s Golden Gate Canyon, about three miles south of Mammoth Hot Springs.

The age of a supervolcano

The dating process involved crushing and cleaning rock samples before sending them to a nuclear reactor to be irradiated. When they returned, the samples were too radioactive to handle safely right away, so they had to sit in isolation for a while, Ellis said.

The radioactive decay rate of specific isotopes serves as a “rock clock” for dating samples. Developed by Ellis’ research partner, Darren Mark, study co-author and a post-doctoral research fellow at the SUERC, the technique improved on previous dating methods by 1.2 percent—a seemingly tiny difference that can become huge across the geologic time.

The results paint a new picture of a more active Yellowstone supervolcano than previously thought, and can help recalibrate the likelihood of another big eruption in the future. Before Ellis and Mark split the Huckleberry Ridge eruption into two events, it was the fourth largest known to science.

The new ages for each Huckleberry Ridge eruption reduce the volume of the first event to 2,200 cubic kilometers, roughly 12 percent less than previously thought. A second eruption of 290 cubic kilometers took place more than 6,000 years later.

The first Huckleberry Ridge Yellowstone supervolcano eruption still deserves the “super” title, Ellis said. It was one of the largest eruptions known to have occurred on Earth, and darkened the skies with ash from southern California to the Mississippi River. By comparison, the 1980 eruption of Mount St. Helens produced 1 cubic kilometer of ash, or more than 2,000 times less ash than the Huckleberry Ridge Yellowstone supervolcano eruption.

Ellis said the reactions to his study has been mixed, and it would be fair to call his results “controversial.” Some geologiests are impressed by the dating method and its findings, while others remain less than fully convinced.

He said that he hopes geologists researching Yellowstone supervolcano history “will not just accept everything they’re told,” regardless of prevailing theories.

Ellis has already gathered rock samples tied to other Yellowstone supervolcano eruptions, and is testing them to determine whether they are all from the same event or if — like the Huckleberry Ridge samples — they are possibly the result of separate explosions that were thousands of years apart. He expects to have some results from those samples in a year or two.

Though his work could help better predict the next Yellowstone supervolcano eruption, Ellis said he would leave predictions like that to other researchers, although he understands the public fascination with the subject.

“When you go to Yellowstone, it’s very apparent the volcanism that’s active there. You can see hot material near the surface,” he said.

Ellis said he was not worried that his study might prompt a panic among armchair volcanologists who may see in it a higher likelihood of a Yellowstone supervolcano eruption in the near future.

“I don’t tend to take those things too seriously,” he said.

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CaveSim electronic virtual cave lets you try before you spelunk


CaveSim electronic virtual cave lets you try before you spelunk.

Cave features have integrated sensors to encourage you to move carefully and purposeful

Cave features have integrated sensors to encourage you to move carefully and purposeful

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You could easily go to a rock gym to try climbing or throw on a pair of boots and hike a local trail, but you’d need to invest a little more time and planning to try caving. You could commit to joining a caving club or pay for a guided tour, but options for just going out and giving it a go are quite limited. CaveSim is a unique innovation that lets prospective cavers get a taste for the sport by providing a virtual indoor cave environment. The device includes electronic sensors for video-game-like scoring features, allowing for tracking your personal score and competing against others.

Cavers like to keep things on the down low more than other outdoor sports enthusiasts. Because of the fragile nature of caves – and the disrespectful nature of humans – the National Speleological Society, the US’s caving association, encourages cavers not to share the location of caves on websites or by word of mouth. Casual cave visitation can result in vandalism, landowner relations strains and safety issues, among other problems. While you’ll find multiple websites dedicated to things like rock climbing routes and mountain bike trails, information on cave locations is quite sparse on the Web.

The CaveSim provides an interesting way of protecting caves and bridging the disconnect with potential cavers, or at least it could if it ever catches on. Similar to a rock gym, the CaveSim is a controlled simulation that lets you try the sport without buying gear, joining clubs, signing up for tours, etc. It’s a quick way to practice or see if you can perform through the rigors of the sport.

CaveSim designer Dave Jackson, a caving hobbyist with an MIT electrical engineering degree, came up with the idea when participating in a cave rescue seminar. Because nothing like the CaveSim was available at the time of the seminar in 2008, organizers used a makeshift cave concoction of furniture and tape. The simulation fell well short of a realistic cave environment, and some participants even moved things around in order to travel through the simulated cave – not exactly something you can do in an actual cave. The next day, when the seminar switched gears to practicing in an actual cave, rescuers were trying to shake off bad habits developed when barreling through tables and tape.

“Unfortunately, on our second day in underground practice, there was a little bit of damage done to the real cave we were using,” Jackson explained. “And I thought about the picnic tables, and I thought there was a better way to do this.”

After about two years of development, Jackson found that better way, albeit in a slightly larger form than he originally planned on. What he came up with is a 48-foot-long (14.6 m) virtual cave that twists and bends over its 13 x 18 foot (4 x 5.5 m) footprint. It includes model cave features with built-in electronic sensors that provide feedback about your performance. In a real cave, you want to avoid knocking into formations because that can be harmful to both you and the cave. With the electronic tracking system, CaveSim encourages participants to crawl through as carefully as they would in an actual cave – unlike the picnic table scenario Jackson encountered prior.

While CaveSim was conceived for rescue training, it’s now being used for anyone that wants to try caving in a realistic, virtual environment. Beginner cavers can try the sport out and get an idea of what it’s like, and experienced cavers and rescuers can use it to keep their skills sharp.

Currently, only the original CaveSim exists. Jackson and his wife Tracy, who are both members of the NSS, transport it to events around the country. In fact, we originally stumbled upon the innovation on Kickstarter, where the Jacksons are trying to raise money to transport CaveSim to the National Speleological Society’s annual convention in West Virginia, from their home near Colorado Springs. Their immediate goal is to rent a trailer, but if they receive enough support, they’ll purchase a trailer and affix CaveSim inside it permanently, so that it’s easy to transport from place to place.

The Jacksons also offer customized cave systems for sale as an attraction for amusement parks, climbing gyms and similar businesses. Given the large size of the CaveSim and the Jacksons’ limited production capabilities (and day jobs), they currently only intend to build a small volume for interested businesses. As you might expect, it’s a “call for details” type of buy, and CaveSim’s website does not list pricing information. So far, one Colorado Springs-area customer is working with the Jacksons to get one built.

Source: CaveSim

Beetles hitting fewer Shoshone Forest trees


Beetles hitting fewer Shoshone Forest trees | KULR-8 News, Sports, Weather | – Billings, MontanaLocal Coupons | Wyoming State News.

The pine beetle infestation in Shoshone National Forest appears to be subsiding.

Forest timber program manager Randy Spiering says the beetles may be running out of host trees and a freeze in October 2010 killed many beetles before they could protect themselves from the cold.

Officials have observed that the acreage of trees with Douglas fir, spruce and mountain pine beetles decreased last year.

The Powell Tribune reports that trees with spruce bud worms increased, but spruce bud worms usually don’t kill trees.

Shoshone Forest totals 2.4 million acres. Some tree stands remain unscathed, while others are clearly ailing from beetle infestations.